# Concepts · zvuk

zvuk v1.14.1 · MIT · https://zvuk.schmooky.dev/concepts/

The vocabulary you need to think in zvuk.

Reference

# Concepts

The vocabulary you need to think in zvuk.

These ten pages are the vocabulary. Read them in any order; they cross-link. If you would rather click than read, the [recipes](/recipes/) are short and each one runs.

[

/concepts/engine/

Engine

The root object. Lifecycle, unlock, scheduler.

](/concepts/engine/)[

/concepts/mixer/

Mixer

The named bus graph. Routing made declarative.

](/concepts/mixer/)[

/concepts/bus/

Bus

A mix bucket with level, fade, FX and a voice limit.

](/concepts/bus/)[

/concepts/sound/

Sound

A loaded sample. Spawns Voices on play.

](/concepts/sound/)[

/concepts/music/

Music

Stinger, loop, outro. Skip to the outro at the next loop boundary.

](/concepts/music/)[

/concepts/voice/

Voice

One playback instance. Cues, fades, abort.

](/concepts/voice/)[

/concepts/concurrency/

Concurrency

Voice limits and steal strategies.

](/concepts/concurrency/)[

/concepts/snapshot/

Snapshot

Capture the mix; crossfade between presets.

](/concepts/snapshot/)[

/concepts/parameter/

Parameter

A named knob. Bind it to anything.

](/concepts/parameter/)[

/concepts/spatializer/

Spatializer

Stereo pan or 3D position per voice.

](/concepts/spatializer/)
