← API
Symbol
Engine
Members
- context Live AudioContext. Constructs one on first read. Throws if engine is closed.
- now
- state
- activeVoices
- bus
- captureSnapshot
- close
- createSound
- crossfade
- hasSound
- hasSprite
- hasStream
- loadSound
- loadSprite
- loadStream
- onStateChange
- parameter
- removeSound
- scheduleAt
- snapshot
- sound
- sprite
- stream
- unlock