← API
Symbol

Engine

Members

  • context Live AudioContext. Constructs one on first read. Throws if engine is closed.
  • now
  • state
  • activeVoices
  • bus
  • captureSnapshot
  • close
  • createSound
  • crossfade
  • hasSound
  • hasSprite
  • hasStream
  • loadSound
  • loadSprite
  • loadStream
  • onStateChange
  • parameter
  • removeSound
  • scheduleAt
  • snapshot
  • sound
  • sprite
  • stream
  • unlock