Reference
Concepts
The vocabulary you need to think in zvuk.
Read in any order — the pages cross-link. Or run through the recipes first if you'd rather click than read.
/concepts/engine/
Engine
The root object. Lifecycle, unlock, scheduler.
/concepts/mixer/
Mixer
The named bus graph. Routing made declarative.
/concepts/bus/
Bus
A mix bucket — level, fade, FX, voice limit.
/concepts/sound/
Sound
A loaded sample. Spawns Voices on play.
/concepts/voice/
Voice
One playback instance. Cues, fades, abort.
/concepts/concurrency/
Concurrency
Voice limits + steal strategies.
/concepts/snapshot/
Snapshot
Capture the mix; crossfade between presets.
/concepts/parameter/
Parameter
A named knob. Bind it to anything.
/concepts/spatializer/
Spatializer
Stereo pan or 3D position per voice.